T1 Story(this is the ONLY accepted fighting form, this is T1 only any T2 will be voided on the spot)
DO NOT DO AUTOHITS!
An Autohit is an action that states the attack
as well as the result in one line. For example: "Autohitting_Scum swings
his sword, cutting Innocent_Bystander's head right off."
T1 Speed
This
style is much like T1 Story, except that the attacks are not as long and
detailed. This style goes by much quicker and leaves more to the imagination
for the two Rpers. However, arguments can get started easily over this
style. But this style is just as good as T1 Story, and is legal in Star
Wars Legacy.
IMPORTANT NOTE:
Previous T1 Styles such as Hybrid, or any other
style that just overloaded opponents with attacks are ILLEGAL.
The format of T1
Here
is what T1 basically is, and here is examples of what it means. Apply what
is here with the rules above.
Step One: Positions
Determine your position relative to your opponent. Simply state an
action: "Kellindil stands up slowly, eyeing the vampire from across the
room." This way, both you and your opponent, as well as any bystanders
know where and where not to be. It also gives both of you the time to manuever
closer to each other or to some cover.
Step Two: The Attack
Once you and your opponent are in striking range, which may differ
depending on weapons used, one or the other may give an attack. And please,
for the sake of RPing, give at least a five word attack line. Instead of
the "Type Turk" attacks: "Kellindil slashes at him." This makes no sense,
who is "him?" Where are you slashing? The more descriptive your attacks
are, the better the fight will turn out. So, use at least five words per
attack and be descriptive.
Step Three: Defense
After one or the other opponent has made an attack, the defender gets
a chance to do one of three things: Dodge the attack, block the attack,
or take the hit. Again, give at least five words per block or dodge, and
for the sake of anything holy, stay away from one word dodges. If the attacker
give an action that is rather large, and you just use "Ducks" it makes
you look like and idiot and will most likely piss off your opponent. If
he/she went to the trouble of giving a colorful attack and you just "duck,"
it's a grave insult to them (Well, at least to me). So use more than five
words per dodge, as you have all the time in the world.
Step Four: Counterattacks
In this step, the defender has a chance to give a counterattack. The
defender should always be given this possibility, unless it is totally
impossible for the defender to give a counterattack. The defender then
takes this step to try and remove himself from his situation.
Step Five: Rinse and repeat if necessary
The process starts over until the fight is concluded.