2. You will note only the most skilled alchamests are able to construct amulets, I will have a little leway on this, note I want to stress a little, I will allow Translation and healing amulets to be constructed by beginers in sith alachamey, IE people with 2 or less months of IRL training to build one of those two amulets, after three months another few will open up to you, but amulets are only a small part of what you will be doing in alchamey.
3. Again you will note in the scroll of amulet construction that it is stated that it is a lengthy and very very haphazard process where nothing short of perfection is requierd to complete the amulet safely and properly so it will function, this will hold true when it comes to building them in charecter, you will have to have your charecter be totally devoted to nothing, and I MEAN NOTHING, else but your amulet construction(given the amulet) For a time period anywhere from a week for the minor amulets(IE Translation Healing) to three IRL weeks for Ensnarment and Sheilding amulets. Your charecter that is building this amulet must be in complete isolation and CANNOT be in chat IC for ANYTHING for that period of time, if your charecter enters chat IC for ANY reason other than to maybe role play out a step in the construction, and that must be done alone or with someone aiding you in a PR and a tranny of the event must be posted, if those conditions are not kept and met the amulet construction WILL BE VOID and the process will have to be begun again.
4. The last step the final ritual in which the rune of bonding is placed on the amulet and then the sith wizzard steps in to do the final role, the incantation of the spell of bonding, this must be role played out for three days, for at least 20 minutes a day, 2 times a day as said in the guide, it is done once in the morning and once in the evening, try to stick to this as best you can, since I will personally (along with other GM's) be moderating this, if for some reason you cannot do the ritual one day inform one of us and you will be granted leway untill such a time as when you can complete the ritual. When the ritual is over you got your self an amulet.
5. Befor your charecter can build any other amulet, an amulet of translation MUST BE BUILT, so your charecter can translate the scrolls on constructing the other amulets.
6. Prior to construction of an amulet, clearance to do so must be given by a GM
7. NO ONE UNDER THE RANKS OF SITH WARRIOR, OR JEDI KNIGHT MAY USE OR POSSES ANY OTHER AMULET THAN THE AMULET OF TRANSLATION, THESE THINGS ARE POWERFUL FOLKS, IF A SITH APPRENTICE GOT HOLD OF AN AMULET OF ENSNAREMENT, THE DARK SIDE POWER WITHIN IT WOULD OVERWHELM AND KILL YOUR CHARACTER(caps put for emphasis)
8.
There will be NO finding amulets at ancient temples, there will be no hand
me down amulets (unless of course the amulet being handed down was legally
built and role played out by a charecter in this role play and it is being
passed onto someone qualified to recive it) in short, you want an amulet
YOU BUILD IT
9. These rules are to be aheard too, I know it looks like a tough road but when your asking to have that kind of power, it cannot be easy to obtain, but I am confident in your abilities to understand my reasoning for makeing it a tough process and for putting such tight restrictions on it, face it folks, if amulets were easy to get and ANYONE could have one to use, you could immagine what would be happening, so please do not hold any hard fealings for this, I think you might even find the process enjoyable, like your actually doing it IC wise, remeber there is nothing more gratifying then working for something and EARNING it, when the time is done and your charecter has an amulet ready for use, I promise you, it will be worth it.