-Aura of Uneasiness
-Bolt of Hatred
-Create Force-Sensitivity in Another
-Dark Side Web
-Drain Life Energy
-Electronic Manipulation
-Force Blind
-Force Grip
-Force Wind
-Memory Wipe
-Overcome Awareness
-Waves of Darkness
-Dream Weaving
-Create Sith Sword
-Summon Dark Side Specter
-Create Abominations
-The Dark Majesty
-Essecence Trasmigration
-Mask of Mirrors
-Hands of the Shadow
Aura of Uneasiness
This power allows a Sith to project a field of vague discomfort and
unease
around him, which causes non sentient creatures to avoid him. Sentient
creatures
sense a vague "uneasiness" about the person.
Bolt of Hatred
The Force-user creates in his hand a radiant sphere of pure hatred
which he can
hurl at any target within his line of sight. Anyone unlucky enough
to be hit
with one of these bolts is wounded. There is always a possibility of
unconscienceness.
Create Force-Sensitivity in Another
As a master of the Sith ways, sometime one may wish to instill an awareness
of
the Force in a sentient being. This requires large amounts of preparation
time
and concentration. The Sith twists the Force surrounding the being
to allow the
midichlorians to thrive. This in turn causes the sentient to be able
to sense
the Force, and possibly even manipulate it to a certain degree. Although
a Sith
may be very powerful, it is impossible to create a fully Force-sensitive
being.
Dark Side Web
When successfully initiated, this power summons strands of dark side
power that
wraps around the Force-user’s target, ensnaring him in a mesh of brilliance.
The
lattice of energy severs the connection between the Force and the trapped
individual and saps the strength from his body.
Drain Life Energy
This power allows the Sith to draw power from nearby non-sentient beings
to
boost his ability to go without sleep. As long as this power is kept
"up," the
Sith will not fatigue or require sleep. Use of the power depends on
a ready
supply of nearby insects, small rodents, birds and so on to draw energy
from.
This power may not be used to draw energy from sentient beings.
Electronic Manipulation
This power allows the Sith to channel his anger into the electronic
circuits of
a computer, droid, or machine, and reprogram it by manipulating its
physical and
electrical components. The reprogramming can only restore original
programming
that has been altered, not actually rewrite a computer’s programming.
Since this
Sith power can only be evoked in a state of rage, the Jedi have avoided
using
it.
Force Blind
Using this power will confuse your opponents completely, forcing them
to
retreat. It is especially powerful when combined with a Bolt of Hatred,
as they
cannot dodge the bolt, and maximum damage occurs.
Force Grip
This is what Darth Vader used to kill those who disappointed him. It
is nearly
always used to kill, but i also used to convince others of the good
of the
Sith's ways.
Force Wind
This power allows the Sith to manipulate and channel air currents to
form
powerful and destructive tornadoes that can lift people bodily up into
the air
and fling them about.
Memory Wipe
This dreadful power allows a Sith to sift through another person’s
mind, and
destroy all knowledge of specific events or learned skills. Use of
the skill
requires direct contact with the target.
Overcome Awareness
A Sith can meditate and focus his force on a specific sentient being
in order to
break their awareness of living. Their soul falls into a comatose state
and
forgets it exists. The Sith can then take over this empty body and
even possibly
create a Force-sensitivity in it. Only the most powerful of the Siths
can even
try to attempt this feat, and many have been overwhelmed by the Force
and
killed.
Waves of Darkness
The user delves into the darkness of her own spirit and dredges up
the feelings
of hatred, jealousy, greed, and rage that linger in shadowed recesses.
Using the
Force as a power source, she expels these vile emotions in waves of
dark side
energy that radiate outward in an expanding sphere. Anyone caught in
the
disturbance suffers immediate confusion, and a few seconds later, flees
in fear.
Dreamweaving
This spell can be used only by the most powerful of sith lords
and the DLOS. This spell must be chanted while in a meditative state. Using
this power the user can enter the Dream Lands and invade the dreams of
another. He has total mastery of the Dreamers dreams and can do anything
imaginable within the dreams. The victim is totally hapless unless they
too are a Dreamweaver them they may attempt to defend themselves
Create Sith Sword
This Alchemical Spell gives the sith sword its power. These runic blades
are indestructible, the blades made from Sith Cyrstaline and are razor
sharp. To create a sword the Sith must employ a master smith or its
equivalent. These swords are immersed in the power of the Force throughout
the creation process. When finished the Sith Warrior has a blade that can
parry even a Lightsabers and a razor shape blade that can be summoned over
distances in legend. These swords are a sign of Sith Warriorhood and are
prized by the Sith above even their Lightsabers.
Summon Dark Side Specter
This spell allows a sith to summon up spirits of dead sith and draw
power from them, this must only be used by the most powerful sith lords
for if not the spirit that is summoned may attempt to take over the body
of the summoner
Create Abominations
Only the Dark Lords of the Sith and the Sith Lords are given the power
to create the servants of the Sith. The Abominations that serve the Sith
and the temple are created by this most awesome spell. It requires the
component of a living being to corrupt into the Abominations that serve
the Sith and the Temple.
The Dark Majesty
a chant of a simple illusion, useing this power a Sith Lord endues
a Majestic Presence over all in line of sight. It is nearly impossible
to disagree let alone attack the awesome figure of this spell.
Essence Transmigration
Using this, a Sith Lord may transfer his life force and mind into an
object, usually a holocron. Then, at a later time, the Sith Lord may make
an attempt to possess any being nearby that is less powerful then them.
Mask of Mirrors
Available to most every sith this spell will cloak the user, and make
the eye shift away, and although he is not invisible, he is difficult to
see under bright light, and nearly impossible under dim.
Hands of the Shadow:
With this power one who is a Sith Lord or higher can attack his victum
with the dark tendrills. They reach out of the dark void in which they
resided and attempt to grapple their intended victum. and drag them into
the void. Once there the victim. is forever lost in the void