The Arabat Rune: Rune of Mind.
Force: Light Side
State:Spirtual,
Traits: Healing.
Power: Medium
Direction: Patriarch
The Bizor Rune: Rune
of Life
Force: Dark Side
State: Physical
Traits:Find, discover,reveal
Power:Medium
Direction: Matriarch
The Cilie Rune: Rune
of Life
Force: Dark Side
State:Spirtual
Traits: Protect, Defend, and Repel
Power: Strong
Direction: Matriarch
The Dinara Rune: Rune
of Death.
Force: Dark Side
State: Physical
Traits: Damage, Hurt. [Used to do damage any living being or
Object. Used to hurt living organisms]
Power: Strong
Direction: Patriarch
The Eloy Rune: Run of
Power
Force: Neutral
State: Physical
Traits: Hurt, injure, inflict pain
Power: Strong
Direction: Matriarch
The Felana Rune:
Rune of Death
Force: Dark Side
State: Spiritual
Traits: Attack, Destroy and Kill.[ Used to destroy any object, the
object is defined by the other runes used in conjunction with the
Felana Rune. [Used to Kill any living creature the runes specify.]
Power: Medium
Direction: Patriarch
The Gaarn'vel Rune:
Rune of the Mind.
Force: Dark Side
State: Spiritual
Traits: memories. [Used with other runes the user can destroy,
extract,create or erase
the memories of the being the rune magic is used on]
Power: Medium
Direction: Patriarch
The Hebr Rune:
Rune of Life
Force: Light Side
State: Physical
Traits: Heal, Repair and Rebuild. [Used to heal physical wounds
to a
living organisim. Can repair physical object or rebuild them]
Power: medium
Direction: Matriarch
The Inanna Rune:
Rune of Death.
Force: Neutral
State: Spiritual
Traits: Damage,Hurt. [Used to damage or hurt to the Mind a living
organism. Used to damage or hurt any spirit being]
Power: medium
Direction: Matriarch
The Juul'dar Rune:
Rune of Mind
Force: Light Side
State: Spiritual
Traits: take,withdraw,ecstract, to remove from something or some
place.
Power: medium
Direction: Patriarch
The Kilthor Rune: Rune of
Power
Force: Light Side
State: Spiritual
Traits:Direction, Defines Potency of Rune
Power: Strong
Direction: Matriarch
The Lazur Rune:
Rune of Life
Force: Dark Side
State: Physical
Traits: Revive, bring back from the dead, make alive(warning only
use
with Nezerith Rune or you will only rivive the body of the target
subject).
Power: Full
Direction: Matriarch
The Massass Rune:
Rune of Mind.
Force: Light Side
State: Physical
Traits: Sight. [Used to direct Rune Magic in the direction specified
by
the Rune user. Effects the sight of the target object.]
Power: Strong
Direction: Patriarch
The Nezerith Rune:
Rune of Life
Force: Dark Side
State: Spiritual
Traits: Revive, bring back from the dead, make alive(warning only
use
with Lazur Rune or you will only revive the mind of the of the target
subject).
Power: Full
Direction: Patriarch
The Omifar Rune:
Rune of Mind
Force: Light Side
State: Spiritual
Traits: See, abserve, look at object or places that cannot be seen
by
the rune user at his or her present location.
Power: medium
Direction: Matriarch
The Pharnzerv Rune: Rune of
Power
Force: Dark Side
State: Physical
Traits: Increases power to any rune in the direction of the users minds
eye
Power: Medium
Direction: Matriarch
The Queli'dath Rune: Rune of
Power
Force: Light Side
State: Physical
Traits: Ice, Cold and Freeze. [Used to keep an object cold. Make Ice
or used to freeze any object or living being.]
Power: weak
Direction: Patriarch
The Rele'kelnar Rune: Rune of
Power
Force: Dark Side
State: Physical
Traits: Explode. [Used to explode any object specified by the rune user]
Power: Strong
Direction: Patriarch
The Sith Master Rune: Rune of
Power.
Force: Dark Side
State: Spiritual
Traits: Increase, and Power. [Used to magnify the Power of any Rune]
Power: Strong
Direction: Matriach and Patriarch
The Telamath Rune: Rune of
Life.
Force: Light Side
State: Physical
Traits: Create, Bring into existance (Used to create an object or
creature).
Power: weak
Direction: Patriarch
The Ur Rune: Rune of Power
Force: Light Side
State:Physical
Traits: Protect, Defend and Repel
Power: Medium
Direction: Patriarch
The Velinar Rune: Rune of
Power
Force: Dark Side
State: Physical
Traits: Fire, Heat, and Burn
Power: Weak
Direction: Patriarch
The Wist'elina Rune: Rune of
Power.
Force: Dark Side
State: Physical
Traits: Destroy, kill any object
Power: Strong
Direction: Matriarch
The Xerilof Rune: Rune
of Mind
Force: Light Side
State: Spiritual
Traits: create illusion, used to disguise the spell user or any other object
the rune user designates.
Power: Medium
Direction: Patriarch
The Yazimel Rune: Rune of
Mind
Force: Dark Side
State: Physical
Traits: create a illusion that becomes physical to the target victim or
person. (Can be use to kill someone in a crowd of people without the
crowd becoming aware).
Power: Medium
Direction: Matriarch
The Ziggra'nar Rune:
Force: Light Side
State: Physical
Traits: Modify physical form(can be done to the rune user or the target
object).
Power: Strong
Direction: Patriarch
The Swatak'Hatrata Rune: Rune
of Death
Force: Dark Side
State: Physical
Traits: Hide, cover, or make blind to.
Power: Strong
Direction: Matriarch
The Vala' noria Rune: Rune of
the Mind
Force: Light Side
State: Spiritual
Traits: Used to define the target that a specific rune spell will be
directed at.[this may be determined my the Rune user or the rune spell
itself.
Power: weak
Direction: Patriarch
The Korribunious Rune: Rune
of Power
Force: Dark Side
State: Physical
Traits: Increase, and Power. [Used to magnify the Power of any Rune]
also adds balance to large rune structures.
Power: Strong
Direction: Matriach and Patriarch
The Pac'mor'ah Rune: Rune of the
Mind
Force: Dark Side
State:Spiritual
Traits: Used to define the target that a specific rune spell will be
directed at.[this may be determined by the Rune user or the rune spell
itself.
Power: Strong
Direction: Matriarch
The Gilta'des'Veratatious: Rune
of Death
Force: Dark Side
State: Physical
Traits: Smash, crush, mangle or disfigure
Power: Medium
Direction: Patriarch
The Lith'valor Rune: Rune of
Life
Force: Light Side
State: Physical
Traits: Blight, Plague, give disease to a person, animal or family line.
Power: weak
Direction: Matriarch
The Doth'natoria Rune: Rune of
Power
Force: Light Side
State: Spiritual
Traits: Create mind, give intellegence to. (Used for giving a creation
the
ability to think, can also be used on objects.
Power: weak
Direction: Patriarch
The Amriatatio Rune: Rune of
Life
Force: Light Side
State: Physical
Traits: Drowned, smother, stop from breathing
Power: Medium
Direction: Matriarch
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